

More stories and quests will be added in an episodic fashion, but there's plenty to get started with in the first chapter right now. So far, I'm absolutely charmed and extremely impressed with the mod. The slow growth of your settlement, and the intermittent nature of the new quests, means Sim Settlements 2 slots in nicely with a new playthrough of Fallout 4-though it also works great with any ongoing game you're playing. The stranger leaves you-he's got a life of his own, you know-but he'll make contact from time to time with new developments and missions. There's actually a reason to care about your settlement's citizens, now.Īnd the settlement quests aren't just dumped on you in a big pile. And these unique and named settlers even have their own stats, which you can increase by building special structures for them. There are dialogue options in most of your conversations, so you can roleplay in your chats with the modded characters. The voice acting is great, from the stranger to old coot Paul (my first modded settler) to the other arrivals, which even include an Assaultron robot who is haunted by the memories of all the people it killed. This allows you to zone areas on your settlement for construction, and if you want, decide more specifically what sort of building gets built. With the mod installed, a rather handsome stranger appears and offers you a new piece of equipment, called an ASAM sensor.

Get the mod here.Where Sim Settlements 2 overtakes the original mod is with the new characters, quests, and systems it introduces. List of assigned and unassigned settlers, robots and brahmin, and much more! This management system is definitely a must-have if you want to build anything in your mods!.It allows you to see what beds are sheltered, happiness targets (where you could be), what damages are currently going on in the settlements, and days since the last attack.Though you can only manage a settlement while in that settlement.

Now you view statistics, manage settlers, tasks, and settings. Fallout 4 become Bethesda's most financially successful game, surpassing Skyrim in total overall sales (McKeand 2017). But any other suggestions or fun ways to change it up with mods and alternate starts without making the game ridiculous would be appreciated. As a note I am not a fan of settlements - will use sim settlements for that.
